ANTON PALMQVIST // LIGHTING ARTIST / UNREAL ENGINE SPECIALIST

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Company: Goodbye Kansas Studios
Role: Head of Real-time

As Head of Real-time at Goodbye Kansas, I supervised the project and evaluated engine features, pipeline requirements, answered for technical decisions and made sure all artists got the tools and knowledge needed to create high-end graphics in Unreal Engine.

Full credits here: Goodbye Kansas Studios

This project is also on ArtStation

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