Anton Palmqvist // Lighting / Lookdev / Unreal Engine

Mirror's Edge: Catalyst


Company: EA DICE
Role: Lighting Artist
Engine: Frostbite
Years: 2015-2016


This is a collection of environments I lit for Mirror's Edge: Catalyst at Dice. I was responsible for the lighting in the main missions. I also helped out on defining the lighting style of Anchor and The View districts.

This project is also on ArtStation

Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst
Mirrors Edge: Catalyst