Marvel 1943: Rise of Hydra
Company: Skydance New Media
Role: Look Development Supervisor
Engine: Unreal Engine
Years: 2022-Present
In my role as Lookdev Supervisor I make sure the artists have everything they need to make great looking art, efficiently. This includes creating PBR validation tools across multiple softwares, blueprint utility tools for content optimization, as well as versatile main materials.
Read more about the game at marvel.com




