PROFESSIONAL WORK
PERSONAL WORK
ABOUT
I'm a freelance VFX artist and I do modeling, texturing, lighting, animation, rigging and compositing for TV commercials, architectural visualizations, product visualizations, game assets and feature films.
In 2012 I graduated from Digital Graphics at Nackademin in Stockholm, Sweden. During my time in school I did an internship of 7 months at Stopp where I worked on TV commercials in a VFX pipeline where I was one of the 3D artists. Here's a few of the projects I worked on during my time there.
After graduation I've been working as a freelancer for TV commercials at Stopp and Hobbyfilm.
Currently I'm working as a Technical Artist at DICE.
I'm familiar with the following software:
- Maya
- Softimage
- Photoshop
- Nuke
- After Effects
- Mudbox
- V-Ray for Maya