I'm a 3D artist and I do modeling, texturing, lighting, animation, rigging and compositing for TV commercials, architectural visualizations, product visualizations, game assets and feature films.
In 2012 I graduated from Digital Graphics at Nackademin in Stockholm, Sweden. During my time in school I did an internship of 7 months at Stopp where I worked on TV commercials in a VFX pipeline where I was one of the 3D artists.
Currently I'm working as a 3D artist at DICE.
I'm familiar with the following software:
- After Effects
- V-Ray for Maya